Messenger: Last Warning

Messenger: Last Warning

Privacy Policy

Effective date: 23 October 2026  ·  Last updated: 23 October 2026

1.Who we are and what this policy covers

This Privacy Policy explains how Messenger: Last Warning (the “Game”) collects, uses, shares and protects information when you download and play it on an iPhone or iPad. The Game is developed and published by an independent developer (“we”, “us” or “our”), who decides how the information described here is used and is the data controller for the purposes of data protection law, such as the EU and UK General Data Protection Regulation (GDPR).

This policy applies to the Game and to its pages on this website. It does not apply to the App Store, to iCloud or to the services of our partners, which have their own policies (linked in section 5). Please read it together with our Terms of Service.

The Game has no accounts: it never asks for your name, email address, phone number or password, and we do not run servers that store information about you.

2.Information we collect

The table below lists everything the Game handles. We do not ask for or collect your name, email address (unless you write to us), contacts, precise location, health data or browsing history.

InformationWhat it isWhyWho receives it
Game progress and settingsYour levels and stars, coins, lives, boosters, medals, paint jobs, Season Pass progress, settings, a record of each purchase so it is never given twice, and a short history of the levels you played (result and time), kept for the game itself. Saved on your device and, if you are signed in to iCloud, in your own iCloud account (Apple’s key-value storage).To save your game, bring it back after a reinstall and keep it in step on your devices.Nobody: it stays on your device and in your iCloud account (Apple). We never receive it.
Gameplay statisticsEvents such as “level started”, “level won” or “level lost” (with the wave reached and the time spent playing), “booster used”, “video watched”, menus opened, research and purchases made, each with the level number and counts. With them: a random identifier for the app installation, phone model, iOS and app version, language, approximate country or region (from the IP address) and session times.To learn which levels are too hard, too easy or not fun, and to fix problems.Google (Firebase Analytics), as our service provider.
Advertising dataOnly when a rewarded video is requested or shown: device and network information (such as device model, iOS version, IP address, language, approximate location derived from the IP address), and how you interacted with the video. If you allow tracking (see section 6), also your device’s advertising identifier (IDFA).To show, measure, cap and pay for the videos you choose to watch, and to prevent fraud.Google (AdMob) and the advertising partners it works with.
Install and purchase measurementWhen the Game is opened: that it was installed and opened, in-app purchases made (product and price), device and app information (such as device model, iOS and app version, language and time zone) and the IP address. If you allow tracking (see section 6), also your device’s advertising identifier (IDFA).To learn whether our ads on Facebook and Instagram lead to people installing and enjoying the Game.Meta (Facebook SDK).
PurchasesWhat you bought and when, and Apple’s transaction records. Apple handles payment; we never see your card, name, email or Apple Account.To deliver what you bought, prevent double delivery and let you restore purchases.Apple.
Messages you send usYour email address and whatever you write, if you contact us.To answer you.Nobody.

3.How we use information

  • To run the Game and save your progress (including across your devices through iCloud).
  • To deliver in-app purchases, prevent them from being given twice and restore them where possible.
  • To offer optional rewarded videos, and give you the reward when you watch one.
  • To understand how the Game is played (for example where players get stuck) and improve its levels and features.
  • To keep the Game secure and prevent fraud and abuse.
  • To answer your questions and requests.
  • To comply with the law and enforce our Terms of Service.

We do not use your information to make decisions about you that have legal or similarly significant effects.

4.Legal bases (EEA, UK and Switzerland)

Where the GDPR or similar laws apply, we rely on the following legal bases:

  • Performance of a contract: running the Game, saving your progress and delivering what you buy.
  • Consent: where the law requires it (for example in the EEA, the UK and Switzerland), for the advertising partners’ use of your device for ads, collected through Google’s consent form and, for personalised ads and for Meta’s use of your advertising identifier, Apple’s tracking question. You can withdraw consent at any time (section 11).
  • Legitimate interests: measuring and improving the Game with statistics that do not identify you by name and are not used for advertising, and showing non-personalised rewarded videos that keep the Game free.
  • Legitimate interests: measuring, in aggregate, whether our ads on Facebook and Instagram work.
  • Legal obligation: keeping records and responding to lawful requests where the law requires it.

5.Third-party services

The Game uses these services. Each processes information as described in its own policy:

ProviderServicePurposePolicy
Apple Inc.App Store, In-App Purchase, iCloud key-value storageDownloads, payments and refunds; keeps your save in your own iCloud accountApple Privacy Policy
Google AdMob (Google LLC; Google Ireland Ltd. in the EEA and UK)Rewarded video ads and the consent formShowing, measuring and paying for the videos you choose to watchGoogle Privacy Policy; How Google uses information from apps that use its services
Google Analytics for Firebase (Google LLC)Gameplay statistics, without the advertising identifierUnderstanding and improving the GamePrivacy and Security in Firebase; Google Privacy Policy
Meta Platforms, Inc. (Meta Platforms Ireland Ltd. in the EEA and UK)Facebook SDK, app events onlyMeasuring our ads on Facebook and InstagramMeta Privacy Policy

We have chosen these services for their privacy and security commitments. We do not use social media sign-in, and the Game has no social media buttons or plug-ins: Meta’s SDK in the Game only measures our ads.

6.Advertising and tracking

The Game shows only rewarded videos that you choose to watch, for a life, a booster, double coins, another try after a loss or the daily gift. There are no banner ads and no videos you did not ask for. The videos are served by Google AdMob, which may request them from other advertising networks it works with (its “ad sources”). Google acts as an independent controller for some of this information; its policies linked above apply.

6.1Apple’s tracking question and personalised ads

The first time the Game opens, current versions show Apple’s App Tracking Transparency question. Your answer decides the kind of videos you see:

  • Allow: Google and its partners may use your device’s advertising identifier (IDFA) and information about your activity to show videos more relevant to you and to measure them. This counts as “tracking” under Apple’s rules.
  • Ask App Not to Track (or if you never answer): the IDFA is not available to the Game or its partners, and the Game asks Google for non-personalised ads only.

You can change your answer at any time in iOS Settings → Privacy & Security → Tracking. The Game plays exactly the same either way. Ads are limited to content suitable for the Game’s age rating. Apple’s SKAdNetwork may also tell advertisers, in aggregate and without identifying you, that an ad led to an app being installed.

6.2Measuring our ads on Facebook and Instagram

We advertise the Game on Facebook and Instagram. To learn which ads lead to installs and purchases, the Game includes Meta’s SDK, which tells Meta when the Game is installed and opened and about purchases made in it (see section 2). It offers no Facebook sign-in or sharing and does not read your Facebook account. If you allow tracking, Meta may use your advertising identifier to measure these ads and to improve the ads it shows, including to you. If you do not, Meta receives no advertising identifier and the results reach us only in aggregate (through Apple’s SKAdNetwork and Meta’s Aggregated Event Measurement). Meta acts as an independent controller for some of this information; its policy linked above applies.

6.3Consent in the EEA, the UK and Switzerland

Where the law requires it, Google’s consent form is shown before any video is requested, and your choices there apply. You can change them later from “Privacy choices” in the Game’s Settings.

7.How we share information

We do not sell your personal information, and we do not share it with anyone except:

  • Service providers and partners listed in section 5, for the purposes described there.
  • Apple, which handles downloads, payments and your iCloud save.
  • Authorities, if we are legally required to, or to protect the rights, safety and property of players, the public or us.
  • A successor, if the Game is transferred to another developer or company, in which case this policy continues to apply to information already collected.

8.International data transfers

Our partners may process information in the United States and other countries whose data protection laws differ from those where you live. When information from the EEA, the UK or Switzerland is transferred, they rely on recognised safeguards such as the European Commission’s Standard Contractual Clauses or the EU–U.S. Data Privacy Framework and its UK and Swiss extensions.

9.Data retention

We keep information only as long as needed for the purposes above:

InformationHow long
Progress and settingsOn your device until you delete the Game. The copy in your iCloud account stays there, under Apple’s control and yours, until removed through your iCloud settings.
Gameplay statisticsUp to 14 months, then deleted automatically by Firebase.
Advertising dataKept by Google and its partners as described in their policies.
Install and purchase measurementKept by Meta as described in its policy.
Purchase recordsKept by Apple under their policies, for as long as needed to restore purchases and meet legal obligations.
Your emails to usUntil your question is resolved, and normally deleted within 12 months.

10.Security

Information sent between the Game and our partners travels over encrypted connections (HTTPS). Because the Game has no accounts and we run no servers holding your data, there is very little about you that could be exposed. Still, no method of transmission or storage is completely secure, and we cannot guarantee absolute security.

11.Your choices and rights

11.1Choices in the Game and on your device

  • Allow or stop tracking at any time in iOS Settings → Privacy & Security → Tracking.
  • Videos are optional: you can always play without them.
  • In the EEA, the UK and Switzerland, change your ad consent choices from “Privacy choices” in the Game’s Settings.
  • Delete the Game to remove everything it stored on your device.

11.2Your data protection rights

Depending on where you live (for example in the EEA, the UK, Switzerland, Brazil, Canada or several U.S. states), you may have the right to access the personal information we hold about you, to correct or delete it, to restrict or object to how we use it, to receive it in a portable form, and to withdraw consent at any time without affecting earlier processing.

To exercise any of these rights, email support@wozzly.com. Because the Game has no accounts and we do not know who you are, please tell us the game version and roughly when you played so that we (and our partners, where relevant) can help. We will answer within one month. You also have the right to complain to your local data protection authority.

12.Additional information for U.S. residents

Residents of California and other U.S. states with privacy laws have the rights described in section 11 to know about, access, correct and delete their personal information, and the right not to be discriminated against for using them. In the past 12 months the Game has collected these categories: identifiers (a random app-installation identifier, IP address, and the advertising identifier if you allow tracking), commercial information (records of in-app purchases), internet or other electronic network activity (gameplay events and interactions with videos and app opens and purchases reported to Meta), approximate geolocation derived from the IP address, from your device, for the purposes in section 3 and shared them only with the providers in section 5.

We do not sell personal information. When you allow tracking (section 6), the advertising partners’ (Google’s and Meta’s) use of your advertising identifier and activity for personalised ads may count as “sharing” for cross-context behavioural advertising or “targeted advertising” under some state laws. You can opt out at any time by turning off tracking in iOS Settings → Privacy & Security → Tracking, and we do not knowingly allow it for players under 16.

You may use an authorised agent to make a request on your behalf; we may ask for proof of the authorisation.

13.Children’s privacy

The Game is not directed at children under 13 and is not in the App Store’s Kids category. Ads are limited to content suitable for the Game’s age rating.

We do not knowingly collect personal information from children under 13 (or the higher age set by law where you live). If you believe a child has given us personal information, for example by email, contact us at support@wozzly.com and we will delete it.

14.Changes to this policy

We may update this policy as the Game or the law changes. The new version will be posted on this page with a new effective date. If a change materially affects how your information is used, we will tell you in the Game or in its App Store notes before it takes effect and, where the law requires it, ask for your consent.

15.Contact us

For questions about this policy or your information, contact the developer of the Game (the data controller):

Email: support@wozzly.com

Please include the game's name, its version (shown in the game's Settings) and your iPhone or iPad model so we can help quickly.

See also our Terms of Service.